Recent Posts

Update // Mise à jour – 01/08/2017

Update // Mise à jour – 01/08/2017

Resume : This is a short update to show what I have done with the bosses. In the last 2 weeks, I did many minor changes, so that’s why this update will be short. There are now 2 bosses, a viking and a mole. Each […]

Update // Mise à jour – 14/07/2017

Update // Mise à jour – 14/07/2017

Image 1 :  Resume : What have been done ? In the last 2 weeks, I worked a lot on finishing my game. Many things were reviewed, like the ritual to pass to the next map that now summons 3 guardians that need to be […]

Update // Mise à jour 29/06/2017

Update // Mise à jour 29/06/2017

Video gameplay : Image grass tile / tuile d’herbe (before & after / avant & après): Image hill tile / tuile de colline :    Resume: This week, I worked a lot on the development of the website, but I still managed to add some […]

Why “Online”? // Pourquoi “Online”? [Discussion]

Why “Online”? // Pourquoi “Online”? [Discussion]

What does Online stand for in Mage War Online ? First issue encountered At first, MWO was suppose to be a massive multiplayer game, but due to my low kownledge in programming, I didn’t have the skills to make viable servers without lag. Since I […]

What is Mage War Online? // Qu’est-ce que Mage War Online? [Discussion]

What is Mage War Online? // Qu’est-ce que Mage War Online? [Discussion]

English : Quick portrait : Mage War Online (MWO) is a Rogue-Lite based pixel game where the player is thrown into a random generated world filled with unique monsters. The player must kill monsters in order to obtain monster hearts. With enough monster hearts, the […]

Update // Mise à jour 23/06/17

Update // Mise à jour 23/06/17

Gif 1 : Gif 2 : Gif 3: Image : Resume : The last few weeks were filled. I’ve decided to add one major system that lacking (pets) and I worked on the website with one of my friend. I’m getting closer and closer everyday […]

Update // Mise à jour 31/05/17

Update // Mise à jour 31/05/17

Image 1 : Image 2 : Image 3 : Resume : Hello everyone! The game is getting better and better. I’m now adding the last elements before the release on Kickstarter! Many small changes were made on the difficulty of the game and I’m currently […]

Update // Mise à jour 21/05/17

Update // Mise à jour 21/05/17

Resume  : Bonjour tout le monde! Encore beaucoup de progrès depuis la dernière mise à jour. J’ai entre les mains un prototype de mon jeu qui est jouable! Cependant, il me reste quelques fonctionnalités à ajouter. J’estime être en mesure d’offrir une version jouable en […]

Update // Mise à jour 26/03/17

Update // Mise à jour 26/03/17

Resume : Hi everyone! More progress has been done since the last time! Also, in the last update, I forgot to mention one new big concept of my game. I created in the holidays a map generator that generates up to 3 biomes; mud/dirt, grass […]

Update // Mise à jour 13/03/17

Update // Mise à jour 13/03/17

Resume : Hi everyone! I know it’s been a long time since I posted a new update of my game. However, the reason is simple. Since the holidays, I spent 2 months looking for new technics and studying for concepts to apply in my game. […]